For artists
- Share your work—free
- Earn reputation & badges
- Reach physical displays
- Live counts for views & comments
A free, open community connecting artists, makers, and displays.
Where pixel art meets microcontroller displays.
Before being a style...
...pixel art was a constraint.
Mega Drive/Genesis, 1988
64 KB VRAM, 6-bit(-3) color (9-bit palette)
SNES, 1990
64 KB VRAM, 8-bit color (15-bit palette)
Game Boy Color, 1998
16 KB VRAM, 6-bit(-8) color (15-bit palette)
We work to bring today's pixel art to today's displays and their hardware constraints...
...then we add an MQTT server to feed live art from the web...
...and a minimal, lightweight social networking experience around the artworks.
This is an open project. Join us.
Help us build it. Join the Discord.
Join the Discord